During Sony’s “Road to PS5” presentation on Wednesday, lead machine architect Mark Cerny said that “almost all” of the 100 most-played PlayStation 4 games will probably be compatible with the next-generation console at launch. That didn’t inspire mighty self assurance about the catalog, and after two days of uncertainty, Sony clarified the statement on Friday: “We assume that the overwhelming majority of the 4,000+ PS4 titles will probably be playable on PS5,” Sony’s Hideaki Nishino said on the PlayStation Blog. The top 100 wording? That was a “snapshot” of how pattern is going now.
Sony said it expects backward-compatible games to hasten at a “boosted frequency” on the PS5, which is able to provide “larger or extra stable frame rates and potentially larger resolutions.” The company is evaluating PS4 games on a “title-by-title basis” to guarantee that compatibility with the PS5. Sony has examined a whole bunch of games so far — and will take a look at thousands extra as the console’s holiday 2020 release window approaches.
More updates are anticipated “in the months ahead,” Sony said.
In Wednesday’s presentation, Cerny explained that the PlayStation 5 includes the internal common sense for the PS4 and PS4 Professional techniques, which makes backward compatibility doable. He did not , then again, point out PS5 backward compatibility with older-generation PlayStation games — most effective PS4 titles.
That’s in contrast with Microsoft’s approach; it’s already promised four generations of backward-compatibility on its next-generation console, the Xbox Sequence X. The Xbox Sequence X will also pork up unsuitable-generation saves when it’s released in the 2020 holiday season.