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Razer’s BlackShark V2 wired PC gaming headset features THX spatial audio
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Razer’s BlackShark V2 wired PC gaming headset features THX spatial audio

Razer is launching two models of the BlackShark V2 wired gaming headset today, following up on the original model that was released all the way back in 2012. Of these two models, the $99.99 BlackShark V2 (pictured above) has more features, whereas the $59.99 BlackShark V2 X is a runt stripped down by comparison. Importantly, each feature an very fair correct tactile knob for adjusting the quantity on the left ear cup, unsuitable-compatibility with PC and consoles via their 3.5mm cable, as smartly as beneficiant sizing choices (in case you have a larger-than-usual head). They also each have a restful button to make it easy to decrease off comms together with your team.
What drives up the value in the more expensive model mostly comes down to the included USB sound card that snaps onto the halt of the headset’s 3.5mm cable. Once attached, the sound card presents some extra smarts for the headset, letting you adjust the microphone’s equalizer to tune your reveal to the way you want it. It also allows you to adjust the EQ settings in Razer’s Synapse 3 software and makes THX’s spatial audio integration possible, broadening Razer’s lineup of headsets that enhance the feature. Razer told me that the sound card obtained’t be available for purchase separately at launch.
Razer claims that the BlackShark V2 goes “past 7.1” in terms of delivering an all-encompassing sound. I wouldn’t promenade that far, nonetheless I noticed after testing it in a few games that it definitely adds depth to the sound and makes pinpointing an enemy great easier.

Making their debut in time for the top class headset’s launch are THX game-particular profiles that, developed in partnership with builders and enabled by the USB sound card, employ spatial audio in a outlandish way that’s fitting to the game. For example, in Apex Legends, you can employ THX spatial audio to deliver a more life like skills that draws out each detail, or you can flip into a aggressive mode that Razer says affords you the “unfair advantage” of having a headset that can filter sounds that aren’t essential to aggressive play.
More than a dozen games can be supported by this feature at launch on August Sixth, including Destiny 2, Valorant, Doom Eternal, Call of Duty: Warzone, Half-Lifestyles: Alyx, Metro Exodus, Pink Dead Redemption 2, and more. Razer says this may add spatial audio profiles for popular games moving forward.

Razer’s USB sound card isn’t anything special, nonetheless it’s the portion of the equation that enables some extra features. It’s finest available packaged in the $99.99 BlackShark V2.

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There are a few other variations between the 2 headsets, aside from the THX-enabled features detailed above. The more expensive model features soft, breathable ear pads that attain a fair job of isolating the sound, whereas the entry-stage model has leather-care for ear cups. I haven’t tested these, nonetheless it’s possible they may get a runt toasty during the summer months.

The more budget-friendly $59.99 BlackShark V2 X doesn’t include the sound card. Its leather-care for material on the ear pads doesn’t seem as comfortable for prolonged employ, and its microphone isn’t removable.

Razer

The adjustable, noise-canceling cardioid microphone is the same across each models, although it’s finest removable on the $99.99 headset. Razer uses its unusual “TriForce” 50mm drivers in each, with a patented design that delegates low-, medium-, and high-frequency sound to its hang fraction of the driver — the idea being that this may prevent any part of the soundscape from being muddled. Sound performance wants to be similar, although Razer says the high-halt chance has titanium-coated drivers to deliver more clarity and less distortion.
I haven’t tested the cheaper V2 X, so I can’t provide a fair comparison, nonetheless the main V2 headset delivers a crisp sound that’s enjoyable for tune and games alike. Adding to that, in the games that I tested using the spatial audio, care for No Man’s Sky and Pink Dead Redemption 2, it definitely makes a disagreement versus listening with the standard audio profile. The quality of the spatial audio and audio performance in general isn’t anything I haven’t heard earlier than, nonetheless it’s certainly nice to have in a $99.99 package.

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